SYMON is a point-and-click adventure game that takes place inside the dreams of a paralyzed patient. Through exploration of the pensive and sentimental dreamscape, he discovers repressed memories and tries to reconcile his troubled past.

The game requires the player to think differently, stepping out of the normal boundaries of conventional adventure game logic. Symon places a heavy emphasis on dream-logic, focusing memory and synesthesia to form the (il)logical connections required to solve the puzzles.

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5 Comments

Ferdinand Madsen

July 5, 2020

Make Symon 2!!

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FerdinandMusic

July 5, 2020

This game is just like in my own dreams.

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Ferdinand

July 5, 2020

Hello I am a boy of 13 years 

I dreamed that I was at a bog with water lilies. 
Over on the other side of the bog was some grass and two white cages. 
The two white cages had chew bars on. 
Over by the two white cages went there two children up to them. 
When they had gone into the cages they looked nervously behind. 
07-08-2014

I dreamed that I was at a big city with white buildings. In the dream, I could hear some jazz music. 
Some subway trains start and collapsing. How to then begin the great buildings and topple. 
There was a long way down, which some people fell down where they had a parachute and survived.
06-07-2014

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Ben Derisgreat

July 5, 2020

@xXLogicalArgumentsXx Yea sadly i spent over 2 hrs on this bs before i rage quit lol…. Its very long winded and repetitive

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I don't even know.

July 5, 2020

Does it ever end?

I've done like 5 levels and it doesn't end
Is the message that we can't escape the room? Yet we know there was happiness and sadness?

Ahhh — D:

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